AudibleNinja Audio Blog

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6th August 2011

Audio

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I thought I would write a little about making .MOD files today.

First, if you follow me, you probably know I’m big into chiptunes. Making a four channel MOD is very similar to making chiptunes, your sound palate is somewhat limited, the available channels are limited, and both can be made with trackers - vertical sequencing environments rich with hexadecimal mindfuckery (they’re actually quite easy to use).

If I had to equate making 4 Channel MODs with another form of music, I’d definitely have to say it’s a LOT like making SID files (MODs = Amiga, SIDs = Commodore 64). Even though MOD files rely on sample-based instruments and SID files rely on the SID chips’ and their synthesizers, they’re both also very similar:

  • MODs and SIDs both use 4 channels
  • Unlike Gameboy or Nintendo chiptunes, MODs and SIDs both can use all 4 channels equallly (Gameboy’s DMG chip channels are [Pulsewave] [Pulsewave] [4-bit DPCM] [Noise], Nintendo’s 2A03 chip - [Pulsewave] [Pulsewave] [Trianglewave] [Noise] [6-bit DPCM])
  • Because of this, composers can squeeze as much data in as possible - if the resolution of the drum track is in whole notes, you can put extra notes between the beats to give the illusion of 5 channels.

Another weird feature of MODs is that two channels are hard-panned left and two channels are hard-panned right. This is another “feature” that makes composition a lot more deliberate. You really have to distribute as evenly as you can - I’ve tried to keep one lead track on both sides and split the bass on one side and the drums on another for this particular track. It’s definitely a new concept for me, but it’s interesting.

MODs are also closely related to their younger brothers - XMs. They’re both tracker formats, but while MODs use 8bit samples, XMs use 16bit samples, and dont have many of the restrictions of MODs (more channels can be used, volume envelopes, more effects, longer samples, different loop types [Ping Pong!] in the samples, and a wider range of notes).

All that being said, MODs (like most restrictive formats) can be pretty frustrating to make, but they’re also a whole lot of fun. Go download Open ModPlug Tracker or MilkyTracker and start messing around!

25th June 2011

Audio

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This is going to be the first track off of my next album. Aside from a VERY select few, you’re hearing it FIRST. The rest of the album is a ways off, so this is a early early early preview - but I hope you enjoy it!

Oh my. I have let this audioblog go FAR TOO LONG. I debated putting up the news of my new album back in September, but I figured all you folks that may be reading this would DEFINITELY already know about it. (For those who don’t - CHECK IT OUT) No - this blog is for SPECIAL goodies, first looks and unheard nightmares, snippets of my genius and stupidity, an insight to my tunage, an open source diagram of hopeless audio. AND FEAR NOT - lots of stuff is on the way!
<3 Will

Oh my. I have let this audioblog go FAR TOO LONG. I debated putting up the news of my new album back in September, but I figured all you folks that may be reading this would DEFINITELY already know about it. (For those who don’t - CHECK IT OUT) No - this blog is for SPECIAL goodies, first looks and unheard nightmares, snippets of my genius and stupidity, an insight to my tunage, an open source diagram of hopeless audio. AND FEAR NOT - lots of stuff is on the way!

<3 Will

23rd May 2010

Audio

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Hey Audio Blog! Here’s some actual tunage for you, brand-spanking-new. It’s still in the final phases of completion, but I thought you just might like it.

19th May 2010

Image

Did this for a visual communications class, but thought someone might find it useful!
Click for fullsize!

Did this for a visual communications class, but thought someone might find it useful!

Click for fullsize!

6th May 2010

Audio

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Oh Hey Tumblr. I forgot about you. Have some chiptunes!

15th March 2010

Audio

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So I just realized I haven’t been giving any love to my audioblog. Here’s something I’m in the middle of, will probably end up throwing some vocals on top, would love to bring on a pretty lady’s voice for layering purposes. Anyway, it’s just a neat track where a billion things are automated and new layers keep joining in. I usually hate those, but I liked the way this progresses.

25th February 2010

Audio

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Here’s a really terrible remix of the Theme of Cave Story, probably one of the best freeware games that you could ever ask for.

23rd February 2010

Audio

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I wanted to brush up on my FM Synthesis skills, and I have a long ways to go still, but I pooped out some spy music for you, complete with a GOD AWFUL keyboard solo that was totally improvised and (as I’m sure you could tell) recorded in one take. I was gonna scrap it, but it reminded me a little of Soft Machine.

20th February 2010

Audio

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Stayed up until 5 making this crappy drum and bass remix of Sgt. Peppers….tangential much? MP3 Encoding was awful as well!

About

Hi. My name's Will, and I like audio! I produce electronic music on my home computer, and I also play a few instruments, including - but not limited to - the guitar. I'll try to drop little audio treats in here as often as I see necessary. Thank you for listening!